Nuestra postura ↗
Grand Theft Auto VMods del juegoTodos los mods
Grand Theft Auto V / Story Mode

Native DualSense

Native DualSense input for GTA V Legacy: USB/Bluetooth support, adaptive triggers, GTA vibration, protagonist/wanted lighting and PS5 prompts.

7Descargas0Descargas únicas0Me gusta0Favoritos0Seguidores0Comentarios0Vídeos0Valoraciones
COMPATIBILIDAD
Story ModeLegacy edition
Sign in to nominate this mod →

Add a video

Community Videos

No videos yet.

Iniciar sesión to submit a video.

Resumen

Bring native DualSense input and feedback to GTA V Legacy. Native DualSense uses an in-game ASI plugin for USB or Bluetooth controllers, with adaptive triggers, GTA’s vibration feedback and character-aware lighting—without requiring DSX, DS4Windows or a virtual-controller companion.

What is included

  • Native DualSense input over USB and Bluetooth, with reconnect handling.
  • Adaptive trigger resistance and recoil profiles for weapons and vehicles.
  • Forwarding of GTA’s own vibration feedback.
  • Protagonist-color lightbars and red/blue wanted lighting.
  • Wanted-star player LEDs, approximate battery/charging information and connection status.
  • Enhanced-style PS5 button artwork, controller diagrams and minigame prompts for Legacy.
  • Optional WreckModMenu integration for controls and controller statistics.

The package is WreckDualSense H2.27. The mod works without WreckModMenu. Feedback varies with the game’s current action, controller connection and supported hardware; this is not a claim that every Enhanced controller effect is reproduced identically.

Published 2026-10-11 01:24:41 · Updated 2026-10-16 01:54:53
SIGUE EXPLORANDO

MÁS DE ESTE CREADOR

Explorar →
IDEAS SIMILARES / MISMO JUEGO

MODS RELACIONADOS

Explorar →

También les gustó

Más descubrimientos de la comunidad de este juego.

Explorar todo →

Los favoritos compartidos de la comunidad ayudan a ordenar estas recomendaciones. Los mods similares completan la selección mientras crece la comunidad.

COMPARTE TU TRABAJO

What game is it for?

Choose a game. Set its version and compatibility when publishing.