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Grand Theft Auto V / Story Mode

Dynamic Weather

By @WreckitRyv1.0.0VeröffentlichtWreckD Original

Seasonal, location-aware weather for GTA V Story Mode, with moving fronts, gradual transitions and a weather, temperature and wind display.

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KOMPATIBILITÄT
Story ModeLegacy edition
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Übersicht

Let the weather move with the world. Dynamic Weather uses GTA V’s in-game calendar, time and your location to produce evolving seasonal conditions across Los Santos and Blaine County.

A changing climate

  • Warmer, drier summers and cooler, wetter winters follow the game calendar.
  • Wetter coastal/northern areas, a drier desert and cooler mountain elevations.
  • Possible morning coastal fog and dry afternoon city smog.
  • Moving fronts evolve even while you stay in one place; travel changes conditions gradually.
  • Storms develop through clouds, overcast, rain and thunder before clearing.
  • Wind changes smoothly with gusts. Weather transitions last 90 seconds, with a 20-second stability period.

The weather HUD

A compact display beside the minimap shows the current weather, estimated temperature in °F and wind in mph. F10 shows or hides the HUD without stopping the simulation. Dynamic Weather works independently of In-Game Date.

The controller releases weather control during supported missions, cutscenes, character switches and player death. Built-in defaults need no Settings.ini. Front progress is retained in scripts/DynamicWeather/ClimateState.txt between sessions.

This is procedural game weather, not a live forecast or a reconstruction of historical real-world conditions.

Published 2026-10-11 01:32:59 · Updated 2026-10-12 17:24:32
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